March 27th, 2012

I read one recent blog post where the writer basically said “the ending was awesome because it was just like a movie” and I think she was missing the point.

It is a game. Not a movie.

And more specifically, its a role-playing game. The players are *part* of the game. Part of the process of building and experiencing the game, much more so than with most other forms of entertainment.

Entitlement is really a right, for the gamer, because they have participated, actively, in the game itself.

Again, I can’t speak to the actual ending myself, because I have not played it but in generally I’d say a Role-Playing Video Game Trilogy Ending should (try to) do the following:

1. Reward the player’s choices throughout the series. The big stuff they did should be noted. They should *feel* like they had a unique impact on the world.

2. End on a positive note. This is really important for video games… life in general is full of shitty stuff happening all the time. When I invest a hundred hours into a game I need to walk away feeling like a hero.

When you waste a couple hours of a person’s life with an artsy/depressing movie or short story or even a novel, it is more forgivable because the time spent is less. And presumably the consumer knew what they were going into when they started. Certain directors create certain styles of movie. Certain writers write specific types of fiction.

On the other hand somebody playing an epic role-playing video-game trilogy is going to *expect* to be the hero and save the universe. That’s why they are playing the game. When expectations don’t match reality, disappointment is created.

It might be an artistic/creative move to go with a different style of ending but I feel its the wrong choice, especially for a videogame *trilogy*. Make your middle game bleak if you want to, but end the series on a high note.

March 3rd, 2012

Who needs mobile games when you have this? MD.emu Mega Drive emulator for Android running Toe Jam & Earl on my Galaxy Nexus.

February 23rd, 2012
mmaweeklynews:

Japanese UFC 144 poster featuring Quinton “Rampage” Jackson. 

mmaweeklynews:

Japanese UFC 144 poster featuring Quinton “Rampage” Jackson. 

Reblogged from MMAWeekly.com
February 20th, 2012

androidniceties:

Chrome Beta for Ice Cream Sandwich | Android Market

So much better than the stock Android browser.

Reblogged from Android niceties
February 6th, 2012

poptech:

Northern Lights and erupting Icelandic volcano produce stunning photographs by James Appleton.

Photographer James Appleton, 23, from Cambridge, risked his life trekking solo to the area and captured these incredible shots. The Cambridge University graduate spent five days observing the first phase of the eruption from a shack in nearby Fimmvorouhals mountain pass. He spent seven hours battling biting wind and freezing temperatures to get as close to the eruption as possible, against the advice of local guides. Despite being trapped inside a shack there for 48 hours, Mr Appleton managed to trek within 100ft of the volcano.

Reblogged from NPR
January 26th, 2012

atheistium:

Seriously. When was the last time there was a decent, unique and interesting 1st party Nintendo game that didn’t rely on Mario, Zelda, Kirby or any other of its existing IPs?  

Pullblox on 3DS. Came out at the end of last year and is one of the best puzzle games I’ve played in ages.

        

atheistium:

Nintendo might have taken a risk with their hardware but they sure don’t with their software.  

Metroid: Other M is a perfect example of them taking a risk with their software.

(Source: ronworkman)

Reblogged from atheistium
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