Do you really want to play a blockbuster title on the small screen? Handheld systems compromise certain types of gameplay by design — [their] controls are cramped, oddly placed and there just isn’t the same amount of real estate on the screen for big, 3D action.
Though Resident Evil Revelations currently features the best character models and graphics out of any 3DS title on the floor at E3, it’s still kind of a downer to play it on a system ill-equipped to simulate big console titles.
IGN editor Samuel Claiborn arguing that blockbuster titles like Resident Evil Revelations shouldn’t appear on handheld systems, and are hindered by the 3DS. :o/
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